And yet, the game was tested on W7 and there simply isn’t such a thing. The character begins to shift, you aim at the lead, but it is not there, not in any other place, they just don’t show it to you, because the game does not give all the frames that it should (someone teleport about 3 meter randomly in one moment then u die in next frames. Or it is specially shown for balance, about it there is in sbmm on YT (how game can show same event differently for players with different levels). You can not intuitively predict the point of movement of the enemy. If someone shifts quickly, then due to the lack of frames on the 144 monitor, everyone simply teleports to a random point, it is impossible to aim at it, especially if you are used to headshots. But for me this is expressed at ~ 100-120 fps in the fact that I see 2/3 of the events in the game according to the frames. If you have 144 and characters moving smoothly, then you really can not notice the problem. Only before the game worked on any FPS also smoothly. Yes, agree there is smoothness, and it is at a reduced FPS. Other similar games do not have such big problems. Because someone will change the settings as he wants at any time. I do not want to give more money for one product according to the characteristics, and then use a completely different one. Why slider 250 dont work correct as at release? I buy this game cause want to play normally. Cause this part specially ruined.Ħ0hz monitor + 25 fps = smooth (85 FPS cap in default game settings) And if user want play like competitive with wanted fps count he must buy new call of duty lol. After that patch (?) game allways run bad. Only manually Select each match their fps from 85 to wanted count. But not work on multiplayer.Īll who played this game in 2018 remember how in each match their fps DROP to 85 in menu. And fps slider works, No reduce fps and smooth. I tested specially single mode and it works fine (launch singelplay exe).
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